Risen3D Launchers  

The R3DLauncher is a fully featured launcher and is contained in the Risen3D distro - please make sure you read the r3dlauncher.htm..

Quick launch is a simplified version and is available as a separate download  Note: Quick launch is XP and Vista compatible only.

The Risen3D Launchers are smart Launchers, analysing  pwad requirements prior to launching. You do not have to specify an iwad or map number, you can even launch a saved game or launch directly from a zipped archive. Pwads can be installed to the R3D udir structure from any location.

Say you have a game called mywad.zip which contains the files - levels.wad, resources.wad, cool.ded and mywad.deh. The Launchers will load these files in the correct order, using the correct iwad, starting at the correct map as well as building the GL nodes all with one click of the mouse. If using the R3DLauncher remember to create an auto-loading udir as this option works best in the majority of cases. The Launchers also have a batch file creation utility for those who like to launch linked games.

There is a choice of two launchers for what better suits the needs of the user.

   

 The R3DLauncher is a fully featured launcher and comes included with the distribution.

Suitable with all operating systems

 

    The Quick Launch is a simplified version which is suitable for the novice and only available as a separate download.

XP and Vista only.

 

Getting Started with the R3DLauncher              

When you first run the R3DLauncher you may be prompted to setup your iwad locations, if however you are  already using a Risen3D Compliant Iwad structure or you have the DOOMWADDIR environment variable set you will not be prompted. If prompted it is essential that you provide your preferred locations.

Download all your pwad zips into the C:\Risen3D\R3DArchives folder, from here pwads can either be launched directly from the zip file or by right clicking on the selected archive a User Directory ( udir ) can be created. Single map wads are ideally launched directly from the zip where as larger wads should have a udir created.

Remember, the user does not have to worry about manually creating udir structures as the R3DLauncher can perform these tasks,  just  right click on any archive ( pwad.zip ) you have stored in your R3DArchives folder.  If more than one wad file ( or deh ) is required to be launched then make sure you create an auto-loading udir NOT a manual-loading udir.